Feature Request — Generation History / Asset Tracking System for Agent Opus I would like to suggest a feature that could massively improve workflow reliability and debugging for creators using recurring actors, cinematic storytelling, and long-form projects inside Agent Opus. ## Suggested Feature: ### Generation History / Prompt & Asset Tracking After a video has been generated, users should be able to view: * the exact prompt used, * all uploaded actor files used, * all uploaded object/logo files used, * the exact actor tags bound during generation, * model version used, * generation settings, * regeneration history, * and potentially even generation warnings or confidence issues. At the moment, once a video has been generated, there is no easy way to confirm: * which exact actor assets were bound, * whether an actor tag mismatched, * whether an older uploaded asset was still cached, * or whether a generation issue occurred during rendering. This becomes especially important for creators building: * recurring character projects, * cinematic music videos, * multi-character scenes, * branded universes, * continuity-based storytelling, * or reusable actor pipelines. ## Why This Matters When a generation fails or a character becomes inconsistent, creators currently have no way to properly diagnose: * whether the issue came from the prompt, * the uploaded asset, * actor binding, * caching, * or the model itself. This can result in large amounts of paid credits being lost while users attempt to troubleshoot blindly. A generation history system would massively improve: * workflow confidence, * debugging, * creator trust, * long-form project management, * and overall platform professionalism. ## Example of What Could Be Displayed Generation #18 Model Version: Opus Cinematic v4.3 Actors Bound: * little-bugger-actor * turbo-actor * puggi-bear-actor * sylverwolf-actor Objects: * small-car-mafia-track-title Generation Warnings: * low actor consistency confidence detected during shots 6 and 14 * actor silhouette overlap detected in overhead convoy scene This type of system would help creators understand and improve generations instead of guessing what went wrong after credits have already been consumed. ## Additional Idea A future enhancement could even allow actor files to contain embedded metadata or persistent actor identity settings such as: * preferred orientation, * color identity, * silhouette priority, * “do not mirror” settings, * or persistent actor consistency data. This could dramatically improve recurring character reliability for cinematic projects. I genuinely believe features like this would help Agent Opus evolve from a casual generation tool into a much stronger creative production platform for serious creators.